Petar Zvezdanov
Expert Environment artist at Ubisoft Sofia
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The Blue Flame - UE5
Trapped in Time ( Marmoset Toolbag refractive material study
Assassin's Creed Shadows - Additional locations ( Kii region)
Assassin's Creed Shadows - Kumano Hayatama Taisha
Assassin's Creed Shadows - Kumano Hongu Taisha
Assassin's Creed Shadows - Kumano Nachi Taisha
Cliffs of Na Pali - Unreal 1 environment ( UE5)
Mask-driven materials & Asset modularity -UE5
AC Mirage- Round City Wall & Gates asset kits
AC Mirage - Residential Rich kit assets
Weathered (statue material study )
ACV Dawn of Ragnarök - Residential kit assets
The "Golden Sphere"
Wolf Rock Beach
Kukeri
Color Blast
The Sea Priest ( UE4 Environment )
The Painter - UE4
Assassin's Creed Valhalla - Jotunheim kit assets
Assassin's Creed Valhalla - Assault kit assets
Apex Predator
Pilgrimage
The Division 2 - Environment art
Hatched
Lion statue, 3D scan
The Cat & the Machine
"The Beast from the Dark Planet !"
Santa Monica, 2058
Assassin's Creed Origins - Pyramids 3D assets & textures
The Old Turtle
" Complication"
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